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Designed for Two: The Co-op Philosophy of Josef Fares
We took a bit of extra time, but we're back with a new article on Josef Fares and his studio, Hazelight, which brought back co-op in an era during which everybody started forgetting about it. Sticking to a vision, even if everyone in the market is not following, is what we love about his story and why more people should look at him as a great source of inspiration.
Brothers In Gaming
7 minutes ago13 min read


Bokura: The Japanese Indie Game That Traveled Beyond Japan
We played Bokura, one of the few recent hits from the Japanese indie gaming scene. At first glance, it may seem like a typical Japanese indie game with its 8-bit look and chibi-style characters, but its unique co-op design distinguishes it from other games in the genre.
Brothers In Gaming
May 27, 202514 min read


Lorelei and The Laser Eyes: An Indie Masterpiece
For our first article of 2025, we played Lorelei and The Laser Eyes. Simogo's latest game blends intricate puzzles, surreal storytelling, and Italian cultural references into a bold indie masterpiece.
Brothers In Gaming
Mar 10, 202512 min read


Balatro: How a solo developer sold more than 1M copies in one month
We looked at Balatro's pre-launch campaign, its successful launch strategy, and discuss what the near future holds for one of the most successful indies of the year.
Brothers In Gaming
Oct 22, 202420 min read
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